Archive for the 'Microsoft' Category



Windows 9 preview reportedly coming in late September

Friday 15 August 2014 @ 10:28 am
Windows 9 preview reportedly coming in late September
Image Credit: Devindra Hardawar/VentureBeat

Microsoft is preparing to launch a preview version of its next operating system, Windows 9, next month, reports ZDnet.

We first heard news about Windows 9, previously codenamed Threshold, at the beginning of the year. This version of the OS is rumored to focus more on consumer-facing support, which is one thing that was lacking in Windows 8 and the lack of which could have contributed to the slow rate of upgrades. Personally, the way Microsoft handles updates has really been a pain in the ass in my own experience of using a Windows 8 desktop machine. We hope this is one area that becomes less painful in the next OS.

The report indicates that the Windows 9 preview is due out in late September or early October, with the regular release coming in spring of 2015.

Windows 9 is rumored to contain a slew of changes, including the reappearance of a Start Menu at launch, Metro-style apps that exist in the background on desktops, getting rid of the annoying hidden sidebar navigation buttons, and even an early version of Microsoft’s virtual assistant tech, Cortana.


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Microsoft Corporation is a public multinational corporation headquartered in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through ... read more »











Xbox TV studio may yet live under Machinima’s roof at Warner Bros.

Friday 15 August 2014 @ 9:45 am
Xbox TV studio may yet live under Machinima’s roof at Warner Bros.

Above: Microsoft made a big deal out of its original video content in the past, but it is retreating from that strategy to focus on games.

Image Credit: Microsoft

The executives over at Microsoft recently cut a huge number of jobs. The Xbox Entertainment Studios television production company was a part of that, but the division may continue operating if a rumored deal goes through.

Microsoft wants to sell Xbox Entertainment Studios, which was going to create original video content for Xbox Live. Warner Bros. is looking into potentially picking up the studio, according to a report from The Hollywood Reporter. The two parties aren’t providing details at this time, but the rumor claims that the Xbox video division would merge with Warner’s existing game-video production company, Machinima. Game-related video is a big business, and if Microsoft doesn’t want it, then Warner Bros. is potentially seeing dollar signs.

Fans widely perceived the shuttering of Xbox Entertainment Studios as a sign that new Xbox division boss Phil Spencer is shedding anything that isn’t fully game related. Many early adopters want Microsoft and Sony to take a hardline “all games, all of the time” approach. While Spencer seems to partly agree with that, the company is still making original video and adding NFL and TV-streaming features to the Xbox One. At the same time, gaming-related video content is popular on the Web. YouTube’s gaming channels rack up millions of hits every day, and the livestreaming video site Twitch claims that it has more than 50 million monthly viewers.

Warner Bros. already has Machinima, a production company responsible for YouTube-style news, instructional, and entertainment video, and an Xbox Entertainment Studios acquisition could help it produce higher-quality shows for a hardcore gaming audience.

The Hollywood Reporter story does claim, however, that talks between Microsoft and Warner are in its earliest stages and that a final deal is far from guaranteed.

We’ve reached out to Microsoft, and we’ll update this post with any new information.

“[Warner Bros.] is constantly having preliminary discussions regarding business opportunities with numerous companies at any given time,” reads a Warner statement on the subject. “A conversation is just that — a conversation.”

While WB may potentially take over Xbox Entertainment Studios, Microsoft is hanging on to some of the talent that formed the division. Former CBS executive Nancy Tellem formed the Xbox video team, and she is staying behind to oversee the original Halo: Nightfall television series that is still coming to Xbox Live. Microsoft is also still planning to release original documentaries — including one about the infamous Atari landfill that was the final resting place for hundreds of old carts like E.T.


Screen Shot 2014-03-25 at 2.00.11 PMGamesBeat 2014 — VentureBeat’s sixth annual event on disruption in the video game market — is coming up on Sept 15-16 in San Francisco. Purchase your ticket now to save $200!


Microsoft Corporation is a public multinational corporation headquartered in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through ... read more »

Machinima is the next generation video entertainment network for video gamers, providing comprehensive gaming-focused editorial and community programming to the hard-to-reach core 18 – 34 year old male demographic. Across our global ... read more »

Warner Bros. Entertainment – a fully integrated, broad-based entertainment company – is a global leader in the creation, production, distribution, licensing and marketing of all forms of creative content and their related businesse... read more »











Xbox TV studio may yet live under Machinima’s roof at Warner Bros.

Friday 15 August 2014 @ 9:45 am
Xbox TV studio may yet live under Machinima’s roof at Warner Bros.

Above: Microsoft made a big deal out of its original video content in the past, but it is retreating from that strategy to focus on games.

Image Credit: Microsoft

The executives over at Microsoft recently cut a huge number of jobs. The Xbox Entertainment Studios television production company was a part of that, but the division may continue operating if a rumored deal goes through.

Microsoft wants to sell Xbox Entertainment Studios, which was going to create original video content for Xbox Live. Warner Bros. is looking into potentially picking up the studio, according to a report from The Hollywood Reporter. The two parties aren’t providing details at this time, but the rumor claims that the Xbox video division would merge with Warner’s existing game-video production company, Machinima. Game-related video is a big business, and if Microsoft doesn’t want it, then Warner Bros. is potentially seeing dollar signs.

Fans widely perceived the shuttering of Xbox Entertainment Studios as a sign that new Xbox division boss Phil Spencer is shedding anything that isn’t fully game related. Many early adopters want Microsoft and Sony to take a hardline “all games, all of the time” approach. While Spencer seems to partly agree with that, the company is still making original video and adding NFL and TV-streaming features to the Xbox One. At the same time, gaming-related video content is popular on the Web. YouTube’s gaming channels rack up millions of hits every day, and the livestreaming video site Twitch claims that it has more than 50 million monthly viewers.

Warner Bros. already has Machinima, a production company responsible for YouTube-style news, instructional, and entertainment video, and an Xbox Entertainment Studios acquisition could help it produce higher-quality shows for a hardcore gaming audience.

The Hollywood Reporter story does claim, however, that talks between Microsoft and Warner are in its earliest stages and that a final deal is far from guaranteed.

We’ve reached out to Microsoft, and we’ll update this post with any new information.

“[Warner Bros.] is constantly having preliminary discussions regarding business opportunities with numerous companies at any given time,” reads a Warner statement on the subject. “A conversation is just that — a conversation.”

While WB may potentially take over Xbox Entertainment Studios, Microsoft is hanging on to some of the talent that formed the division. Former CBS executive Nancy Tellem formed the Xbox video team, and she is staying behind to oversee the original Halo: Nightfall television series that is still coming to Xbox Live. Microsoft is also still planning to release original documentaries — including one about the infamous Atari landfill that was the final resting place for hundreds of old carts like E.T.


Screen Shot 2014-03-25 at 2.00.11 PMGamesBeat 2014 — VentureBeat’s sixth annual event on disruption in the video game market — is coming up on Sept 15-16 in San Francisco. Purchase your ticket now to save $200!


Microsoft Corporation is a public multinational corporation headquartered in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through ... read more »

Machinima is the next generation video entertainment network for video gamers, providing comprehensive gaming-focused editorial and community programming to the hard-to-reach core 18 – 34 year old male demographic. Across our global ... read more »

Warner Bros. Entertainment – a fully integrated, broad-based entertainment company – is a global leader in the creation, production, distribution, licensing and marketing of all forms of creative content and their related businesse... read more »











In the world of intelligent software agents, the real HAL may be Viv

Tuesday 12 August 2014 @ 2:19 pm
In the world of intelligent software agents, the real HAL may be Viv

Above: Viv Labs' home page

Image Credit: Viv Labs

SiriCortana, and Watson: Like Google Now, they all want to be 2001‘s HAL-9000 when they grow up. But HAL might actually be Viv, if a stealth startup succeeds.

Viv is the work-in-progress, superintelligent, self-learning, voice-enabled agent of San Jose, Calif.-based Viv Labs, whose minimalist website describes her as:

“… a global platform that enables developers to plug into and create an intelligent, conversational interface to anything. It is the simplest way to interact with devices, services and things everywhere. Viv is taught by the world, knows more than it is taught, and learns every day.”

Of course, the other intelligent agents aren’t exactly sitting around wherever they hang out, waiting for Viv’s birth.

“I would expect Siri, Google Now, and Cortana to evolve into this type of solution in time,” IDC application development director Al Hilwa told VentureBeat.

Harry Wang, the director of health and mobile product research at industry research firm Parks Associates, echoed that assessment.

“Viv represents maybe the next milestone in the evolution of A.I. and human-machine interface design,” he told VentureBeat, “but not the greatest leap-forward nor the end-game.

“It may be more advanced, more intelligent, and more efficient than Siri, Google Now, or Microsoft’s Cortana, but I am hard pressed to believe it is far ahead in this race, because its overall approach is similar to [its] competitors’ R&D direction, only that it is ahead by a step or two for now.”

The key to Viv’s unique charm, assuming one exists, may be her capability to learn. Based on the limited information available, Hilwa said that this capability might mean she could “use ready databases and knowledge bases rather than require a massive procured knowledge base be built especially” for her.

She certainly has a lot to learn from Viv Lab’s founders — Dag Kittlaus, Adam Cheyer, and Chris Brigham — who were the original team behind Siri. Apple bought Siri for an estimated $200 million in 2010 and gave it to the iPhone.

IBM’s Watson is also known for its capability to learn, so get ready for future Jeopardy shows in which, instead of wiping out human opponents as Watson did, it battles Viv and its generation.

Without breaking a sweat, today’s Siri, Cortana, and Google Now can open your calendar, read your email to you, or make a reservation at a restaurant for five people at 8 p.m.

But a match between Watson and Viv should include the kinds of inferred logic sentences that humans deal with all day long, and that make developers gasp when computers handle them. As noted in Wired, these requests could include:

  • “Give me a flight to Dallas with a seat that Shaq could fit in.”
  • “On the way to my brother’s house, I need to pick up some cheap wine that goes well with lasagna.”

Once an intelligent agent can actually learn such things, what’s left to do except — you know — take over the world?

Hilwa pointed out that “self-learning is a very ambiguous term.”

“If it means being able to build new assertions, connections between facts and rules of deduction, then, yes, that has been the end-game of [artificial intelligence.]“

“The question,” he told us, “is how much and how fast.”

Via Wired


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Apple designs and markets consumer electronics, computer software, and personal computers. The company's best-known hardware products include the Macintosh line of computers, the iPod, the iPhone and the iPad. Apple software includes t... read more »

Microsoft Corporation is a public multinational corporation headquartered in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through ... read more »

Google's innovative search technologies connect millions of people around the world with information every day. Founded in 1998 by Stanford Ph.D. students Larry Page and Sergey Brin, Google today is a top web property in all major glob... read more »

Watson, named after IBM founder Thomas J. Watson, was built by a team of scientists to accomplish a grand challenge –a computing system that rivals a human’s ability to answer questions posed in natural language with speed, accurac... read more »











New Microsoft Project Turns Boring First-Person Videos Into Awesome Hyperlapse Sequences

Sunday 10 August 2014 @ 3:30 pm
2014-08-10_15-29-24 There’s barely a mountain biker, climber, skydiver or skier left who doesn’t have a GoPro camera attached to his helmet. Nobody really wants to sit through an hour of video of you heading up and down the slopes, however. You could just speed these videos up, but then they become completely unwatchable. Thanks to a new Microsoft Research project, however, you may soon be able to… Read More



U.S. intel officials see no proof — yet — that Snowden leaks are behind Chinese & Russian crackdowns (exclusive)

Saturday 9 August 2014 @ 8:03 am
U.S. intel officials see no proof — yet — that Snowden leaks are behind Chinese & Russian crackdowns (exclusive)

Above: Black Hat 2014

Image Credit: Richard Byrne Reilly

LAS VEGAS — American intelligence officials lack evidence that leaks from former National Security Agency contractor Edward Snowden are behind the Russian and Chinese governments’ heavy crackdowns on U.S. tech giants.

A former high-ranking American intelligence official told VentureBeat late Thursday that U.S. intelligence believes the Snowden leaks — regarding the infiltration of Microsoft, Yahoo, and others by the NSA — are behind the Russian and Chinese backlash. But, the source said, plenty of questions remained unanswered — and so far there’s no proof of a connection.

In the meantime, these nations are pressuring U.S. tech companies, for instance with aggressive antitrust investigations in China.

“The fact there’s been a push (in Russia and China) to get American corporations off the playing field is suspicious. If you look at what’s happening, the timing is odd that those governments are pushing hard,” against American IT firms, the former intelligence official said.

“It makes one wonder. But we just don’t know.”

Snowden was on more than a few people’s minds at the Black Hat conference here this week. Many assume that the leaks have done enormous damage to the U.S. tech industry’s international standing.

Indeed, at a workshop hosted by the Electronic Frontier Foundation’s Mark M. Jaycox and former National Security Council member J. Michael Allen about NSA meta data collections efforts, the two men spoke at length about the damage done to American IT companies in the wake of Snowden’s document dumping.

“The impact is there,” Jaycox told a crowd of 500 people gathered in a ballroom at the Mandalay Bay hotel.

To be sure, many here at Black Hat outright support Snowden and his document leaks. They consider him the poster child for all that is wrong with the NSA and a much-needed whistleblower who helped expose the illegal practices of America’s biggest and most powerful spy agency.

Beijing recently launched an aggressive antitrust campaign against Microsoft, raiding its offices in four Chinese cities and seizing computers and files. On Monday, China warned Microsoft not to interfere in its investigations. Beijing accuses Microsoft of failing to share or release documents for its Windows OS and Office software suites.

Snowden’s documents revealed the NSA’s massive infiltration of Microsoft’s OS and other products for spying purposes. The Communist-controlled press has been banging drums, saying they believe Microsoft products are being used to spy on the country. China is a huge market for Microsoft, Apple, Google, and others.

In Russia, president Vladimir Putin has also come down heavy on U.S. tech companies named in Snowden’s NSA documents.

Both countries have spent heavily on monitoring tools and software to surveil their own people.

When Snowden fled the States last year, he went first to Hong Kong and then to Russia. Former NSA and CIA director Michael Hayden told VentureBeat in May, “I would lose all respect for the Russian and Chinese security services if they haven’t full exploited everything Snowden had to give.”

U.S. intelligence strongly believes Snowden gave the Chinese and Russians information on how the NSA was using U.S. tech firms to spy on those countries. And some believe there’s no way the Chinese and Russian security services would have first let him travel through and then settle down in those countries if he didn’t proffer information.

Over at Black Hat, the speakers at the talk on NSA metadata collection efforts said the aftereffects of the revelations have hurt American IT operators like Cisco and Microsoft and have impacted the reputations of others. U.S. IT firms pulled in more than $1 trillion for the U.S. economy in 2013, much of that abroad, according to figures from the Consumer Electronics Association.

In the end, speculation is all that the U.S. intelligence community has right now about whether Snowden’s information is leading to the crackdowns in China and Russia. But certainly the timing of the Microsoft raids in China is keeping American spies on their toes.

“It is, right now, a big unknown,” another former intelligence official told VentureBeat.



Microsoft Corporation is a public multinational corporation headquartered in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through ... read more »











The DeanBeat: Will China rule the world of gaming?

Friday 8 August 2014 @ 7:00 am
The DeanBeat: Will China rule the world of gaming?

Above: A motion-sensing game at ChinaJoy

Image Credit: Dean Takahashi

Disclosure: The organizers of ChinaJoy paid my way to Shanghai. Our coverage remains objective.

SHANGHAI — When I was riding the Maglev train in this city, I couldn’t help but think how far advanced China was compared to the U.S. The train goes up to 268 miles per hour, and it gets you to Pudong airport 18 miles away in just 7 minutes and 20 seconds. It is a wonder of the modern world, and a symbol of how the Chinese business and tech revolution seems like it is leaving us in the dust.

But here and there, in the blink of an eye, I passed by run-down houses with decaying stone walls. The contrast was stark, as there were clearly parts of China that were stuck in the past. It reminded me of what I was there to do: assess the maturity of the Chinese game industry, and make an inevitable comparison to the West’s. I had just four days to absorb it all, as I was there to cover the ChinaJoy Expo, which drew an estimated 250,000 people to a sprawling complex with 100,000 square meters of exhibit space. That event was roughly five times bigger than the Electronic Entertainment Expo (E3) in the U.S.

Clearly, China is one of the hottest markets in the world, with a growing $14 billion PC online game market, a $2.9 billion mobile games market, and a console game industry that is just getting started. Thriving Chinese game companies include internet conglomerates like Tencent; publicly traded companies online game companies like NetEase, Changyou, Shanda, and Perfect World; private game giants like Giant Interactive; and mobile-focused companies like Talkweb/Spellgun, CMGE, iDreamSky, and Yodo1.

Shanghai's Maglev train

Above: Shanghai’s Maglev train

Image Credit: Dean Takahashi

There’s also a growing body of companies known for their game development skills like American McGee’s Spicy Horse Games, Concept Art House (based in San Francisco with offices in Shanghai), and FunPlus. Inside the luxurious Kerry Hotel, I saw a lot of Westerners mingling with Chinese game executives. It seemed like they were all there because they had to be in order to make deals. Everybody recognizes it’s a global gaming business, which is the theme of our upcoming GamesBeat 2014 conference.

Not content to dominate their own market, the Chinese are expanding. They’re acquiring U.S. companies, or investing in them, as evidenced by Alibaba’s investments in game-focused mobile messaging service Tango and mobile game publisher Kabam. Tencent has invested in Epic Games, Riot Games, and Activision. If you look at all of Asia, the trend is clear, as nine of the top ten game acquisitions in 2013 were Asian acquirers of mostly Western game companies. Chinese game companies have been protected by their government, and that has given them an edge in financial might.

“This may be a little controversial, but in the next five to 10 years, you’re going to see a lot of the big Chinese players, the ones with a lot of money, acquiring companies in the West,” said Darren Jobling, chief executive of Eutechnyx, a United Kingdom-based maker of the Auto Club Revolution free-to-play game, in an interview. “It’s a massive opportunity for Western developers who might have not even thought about China. We came out to Chengdu and saw what was going on and thought, ‘We need a slice of this.'”

American leaders like Zynga have stumbled. Activision Blizzard and Electronic Arts are actually smaller in revenues than Tencent’s game division. Lots of Western mobile games companies are in a stampede to publish their titles in the Chinese market. There are signs of a greater openness, especially in Shanghai, according to Shawn Luan, the senior vice general manager at Howell International Trade Fair, the host of ChinaJoy.

And while Microsoft is preparing to launch the Xbox One in China on Sept. 23, it certainly seemed like it will have some very tough competition. Chinese companies are fielding a bunch of Android micro consoles and smart TVs with game capability. Few of these are likely to have AAA games, but they will be much cheaper ways to play games than the consoles.

Xbox One at ChinaJoy

Above: Xbox One at ChinaJoy

Image Credit: Dean Takahashi

And judging from my observations of my dinner hosts, people in China are obsessed with their mobile phones. They use them frequently during meals, play games while they’re waiting, and make calls on more than one smartphone. With home-grown mobile social apps like Tencent’s WeChat, they’re glued to their smartphones, which have faster and faster access thanks to the deployment of new mobile infrastructure. These people might very well skip the next generation of consoles.

It’s no wonder that the mobile game market in China grew 93 percent last year, according to Niko Partners. And mobile game companies like CMGE are going to aggressively try out new intellectual properties on mobile first, since it’s so efficient to try out new ideas and get them into the market fast in mobile.

But does this mean that China is going to take over in games? To add some perspective, we should remember the xenophobic fears about the Japanese taking over in games. Nintendo, Sony, and many other Japanese console game publishers did their best to dominate. But even as they expanded to the U.S., American game companies held their ground, and Microsoft spurred a resurgence of U.S. developers after it launched the Xbox in 2001.

Tencent has wisely seen this truth, and it has bought stakes in companies like Epic, Activision Blizzard, and Riot Games, but it hasn’t bought them outright. If it did so, the creators would have no incentive to stick around, and they would leave the company to start something new.

“We don’t normally want to say, ‘Here’s a big pile of cash, we’re buying you.'” said Bo Wang, vice president of Tencent Games, in an interview. “We want to find a team with talent, with a passion for games, and with a very high standard for gaming experiences. We know what we’re good at. We have financial resources. We’re in a fast-growing market. We have a successful channel to the Asian audience. We have free-to-play experience.”

Wang said the Chinese game makers are catching up fast in making AAA games.

“Remember, the gaming industry didn’t exist in China 15 years ago,” he said. “The most experienced people here have only 15 years’ experience. Compare that to the U.S., where you could go to a place like Epic and find senior people who are much more experienced than that.”

He noted that Asian developers are good at community, particularly in online games. They’re also good at free-to-play, which has caught fire worldwide. But the Chinese aren’t yet the wealthiest of gamers, and they can be easily outspent on a per capita basis.

Bo Wang, vice president of Tencent Games

Above: Bo Wang, vice president of Tencent Games

Image Credit: Dean Takahashi

Then there is the matter of creativity. Many Chinese games seem like clones.

“Western developers have more space outdoors, a more balanced lifestyle,” Wang said. “When it comes to game design, they’re more creative.”

I would wager that China’s censorship of game content hasn’t helped that creativity blossom in China. Game developers relish their freedom, and I believe many won’t migrate to China for that reason. That also means that a lot of Western games, like Grand Theft Auto V, won’t make it to the Chinese market.

As for the global market, Xiaofeng Zeng, analyst at market researcher Niko Partners, said in an interview that he isn’t sure how the Chinese will do in competition against Western gaming companies. The West is known for its creativity in mechanics while China, as represented by giants such as Tencent, is known for its financial power. But financial power isn’t everything, as successful indie developers are proving. And few Chinese games have large audiences outside of China, he said.

“It will be hard for the Chinese to succeed worldwide,” Zeng said. “Tencent is an exception.”

That shouldn’t make us feel complacent in the West, nor should it make us feel uneasy.

“The Chinese market will become more open in the future,” Luan said. “That’s a trend no one can stop.”

The idea of any one region taking over the game business is ridiculous. Look at the blossoming game industries — full of startups, studios, and marketing companies — in places like Montreal, Helsinki, Los Angeles, Seattle, San Francisco, Amsterdam, Vancouver, Berlin, and many other places. The list goes on.

It’s going to be a worldwide business. But I’ll say this. China isn’t done grabbing its share of the world market.


Screen Shot 2014-03-25 at 2.00.11 PMGamesBeat 2014 — VentureBeat’s sixth annual event on disruption in the video game market — is coming up on Sept 15-16 in San Francisco. Purchase one of the first 50 tickets and save $400!


Microsoft Corporation is a public multinational corporation headquartered in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through ... read more »











China steps up its hostile rhetoric with a harsh warning to Microsoft

Monday 4 August 2014 @ 4:00 pm
China steps up its hostile rhetoric with a harsh warning to Microsoft
Image Credit: Photo Illustration: Eric Blattberg

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Beijing has sternly put Microsoft on notice to comply with the Chinese government’s antitrust case — or else.

In language usually reserved for political opponents, dissidents, or countries it has a beef with, China warned Microsoft not to interfere with its antitrust investigation into the Seattle-based giant. Beijing accuses Microsoft of failing to share or release documents for its Windows OS and Office software suites.

A harshly worded statement on the State Administration for Industry and Commerce (SAIC) website officially warned Microsoft to follow state law and, according to the New York Times, “not to interfere with or hinder the investigation in any way.”

The warning falls on the heels of raids that SAIC agents carried at Microsoft offices in Beijing, Guangzhou, Shanghai, and Chengdu in late July.

While the raids didn’t result in any arrests, agents seized documents and computers. The move appears to be an attempt to send a message to Microsoft and other U.S. technology outfits operating in China that Beijing has issues with the increased presence and influence of foreign tech companies inside the country — and the potential for them to engage in spying.

In fact, China is increasingly using its muscle to confront U.S. tech companies who provide Beijing and its people with software and hardware. It sends a big message that China is weary of its reliance on U.S. technology and that the Asian superpower needs to be more reliant on products and services by Chinese IT companies.

The warning is a byproduct, too, the Times said, of China’s increasing concern over Edward Snowden’s epic document leaks about National Security Agency spying. China fears that the NSA is using Microsoft and other U.S. tech firms to insert Trojan horses and spyware into technology widely used by the Chinese government, like desktops PCs and software.

Their fears could be seen as well-founded. But the tactics here are purely Cold War.


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Microsoft Corporation is a public multinational corporation headquartered in Redmond, Washington, USA that develops, manufactures, licenses, and supports a wide range of products and services predominantly related to computing through ... read more »











Microsoft, Samsung, And Expensive Free Software

Monday 4 August 2014 @ 3:48 pm
Screen Shot 2014-08-04 at 4.37.46 PM In a world where Windows is cheaper than free software, things get weird. Microsoft and Samsung are currently locked in a public pissing match over royalties. Samsung agreed to pay Microsoft for use of the software company’s intellectual property relating to the South Korean firm’s sale of Android-based devices. Read More



NFL Will Let Teams Use Microsoft Surface Tablets On The Sidelines During Games

Sunday 3 August 2014 @ 7:48 am
Russell Wilson In the first instance of tablets and mobile computing devices being used on the sidelines of NFL games, Microsoft Surface tablets will be used by coaches and players in the upcoming season as part of a reported $400 million multi-year deal between the NFL and Microsoft. The Sideline Viewing System is meant to help coaches and players study their opponents in realtime from the sideline, which… Read More



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