‘Fallout Shelter’ joins Tesla arcade in latest software update

Nearly a year ago, Todd Howard, the director of Bethesda Games, said that the company’s “Fallout Shelter” game would be coming to Tesla displays. It arrived, via the 2020.20 software update, this week, which was first noted at driver’s platform Teslascope.

Fallout Shelter is the latest — and one of the more modern games — to join Tesla’s Arcade, an in-car feature that lets drivers play video games while the vehicle is parked. It joins 2048, Atari’s Super Breakout, Cuphead, Stardew Valley, Missile Command, Asteroids, Lunar Lander and Centipede. The arcade also includes a newly improved (meaning more difficult) backgammon game as well as chess.

The 2020.20 software update that adds the game, along with a few other improvements, hasn’t reached all Tesla vehicles yet, including the Model 3 in this reporter’s driveway (that vehicle has the prior 2020.16.2.1 update, which includes improvements to backgammon and a redesigned Tesla Toybox).

However, YouTube channel host JuliansRandomProject was one of the lucky few who did receive it and released a video that provides a look at Fallout and how it works in the vehicle. Roadshow also discovered and shared the JuliansRandomProject video, which is embedded below.

Fallout Shelter is just one of the newer features in the software update. Some functionality was added to the steering wheel so owners can use the toggle controls to play, pause and skip video playback in Theater Mode, the feature that lets owners stream Netflix and other video (while in park).

Tesla also improved Trax, which lets you record songs. Trax now includes a piano roll view that allows you to edit and fine tune notes in a track.

Tesla is bringing the ‘Fallout Shelter’ game to its cars

As part of the gaming option for Tesla’s cars, Todd Howard, the director of Bethesda Games, said that the company’s “Fallout Shelter” game will be coming to Tesla displays.

Elon Musk is a huge fan of the Fallout series, saying in an interview at the E3 gaming conference that he’d explored “every inch” of Fallout 3.

Earlier this year, Tesla announced that it was adding “2048” and “Atari’s Super Breakout” to the list of games that drivers and passengers can play on the company’s dashboard display.

The company added Atari games to its slate of apps and services last August via a software update. At the time, the initial slate of games included “Missile Command,” “Asteroids,” “Lunar Lander” and “Centipede.”

Official near-earth object plan will look into nuking asteroids and other ‘planetary defense missions’

Space is a big place, and mostly empty — but there’s no shortage of objects which, should they float our direction, could end life as we know it. A new national plan for detecting and handling such objects was proposed today, and it includes the possibility of nuclear strikes on the incoming asteroids and other “planetary defense missions.”

The plan, revealed and discussed this morning, is far from a joke — it’s just that the scales these threats operate at necessarily elevates the discourse to Hollywood levels.

It’s not so much “let’s do this” as “let’s figure out what we can do.” As such it has five major goals.

First, improve our ability to detect and track near-earth objects, or NEOs. We’ve been doing it for years, and projects like NEOWise have captured an incredible amount of these objects, ranging in size from the kind that will safely burn up in orbit, to those that might cause serious damage (like the Chelyabinsk one), to proper planet-killers.

But we often hear about NEOs being detected for the first time on near-collision courses just days before approach, or even afterwards. So the report recommends looking at how existing and new programs can be utilized to better catch these objects before they become a problem.

Second, improve our knowledge of what these objects can and have done by studying and modeling them. Not just so that we know more in general, but so that in the case of a serious incoming object we know that our predictions are sound.

Third, and this is where things go a little off the rails, we need to assess and develop NEO “deflection and disruption” technologies. After all, if a planet-killer is coming our direction, we should be able to do something, right? And perhaps it shouldn’t be the very first time we’ve tried it.

The list of proposed methods sounds like it was sourced from science fiction:

This assessment should include the most mature in-space concepts — kinetic impactors, nuclear devices, and gravity tractors for deflection, and nuclear devices for disruption — as well as less mature NEO impact prevention methods.

I wasn’t aware that space nukes and gravity tractors were our most mature concepts for this kind of thing! But again, the fact is that a city-sized object approaching at a significant fraction of the speed of light is an outlandish problem that demands outlandish solutions.

And I don’t know about you, but I’d rather we tried a space nuke once or twice on a dry run rather than do it live while Armageddon looms.

At first these assessments will be purely theoretical, of course. But in the medium and long term NASA and others are tasked with designing actual “planetary defense missions”:

This action includes preliminary designs for a gravity tractor NEO deflection mission campaign, and for a kinetic impactor mission campaign in which the spacecraft is capable of either functioning as a kinetic impactor or delivering a nuclear explosive device. For the latter case, the spacecraft would contain all systems necessary to carry and safely employ a nuclear explosive device, but would carry a mass simulator with appropriate interfaces in place of an actual nuclear device. Designs should include reconnaissance spacecraft and methods to measure the achieved deflection.

Actual flight tests “would not incorporate an actual nuclear device, or involve any nuclear explosive testing.” Not yet, anyway. It’d just be a dry run, which serves its own purposes: “Thorough flight testing of a deflection/disruption system prior to an actual planetary defense mission would substantially decrease the risk of mission failure.”

Fourth the report says that we need to collaborate on the world stage, since of course NEO strikes don’t exactly discriminate by country. So in the first place we need to strengthen our existing partnerships with countries sharing NEO-related data or studies along these lines. We should all be looking into how a potential impact could affect our country specifically, of course, since we’re the ones here — but that data should be shared and analyzed globally.

Last, “Strengthen and Routinely Exercise NEO Impact Emergency Procedures and Action Protocols.”

In other words, asteroid drills.

But it isn’t just stuff like “here’s where Boulder residents should evacuate to in case of impact.” As the document points out, NEO impacts are a unique sort of emergency event.

Response and mitigation actions cannot be made routine to the same degree that they are for other natural disasters such as hurricanes. Rather, establishing and exercising thresholds and protocols will aid agencies in preparing options and recommending courses of action.

The report recommends exploring some realistic scenarios based on objects or situations we know to exist and seeing how they might play out — who will need to get involved? How will data be shared? Who is in charge of coordinating the agencies if it’s a domestic impact versus a foreign one? (See Shin Godzilla for a surprisingly good example of bureaucratic paralysis in the face of an unknown threat.)

It’s strange to think that we’re really contemplating these issues, but it’s a lot better than sitting on our hands waiting for the Big One to hit. You can read the rest of the recommendations here.

NASA’s asteroid-harvesting mission solicits proposals for its robotic spacecraft

arm_nasa_asteroid_mission Asteroid mining is coming soon to a planet near you: this planet, and in 2021, to be specific. But NASA’s Asteroid Redirect Mission has lots of work to do before that point. Today the space-faring organization issued an official “request for proposals” from four partners on how they would go about creating the robotic spacecraft that would perform the actual asteroid… Read More

NASA’s asteroid-harvesting mission solicits proposals for its robotic spacecraft

arm_nasa_asteroid_mission Asteroid mining is coming soon to a planet near you: this planet, and in 2021, to be specific. But NASA’s Asteroid Redirect Mission has lots of work to do before that point. Today the space-faring organization issued an official “request for proposals” from four partners on how they would go about creating the robotic spacecraft that would perform the actual asteroid… Read More